Like how a circle is made up of many segments on zooming for AutoCAD. Also in spite of these solutions, the surfaces had edgy ends instead of smooth curvy end profiles. I have installed SP1, SP2 and SP2 hotfix, tried the tessellator and accuracy too. Its just that the pendrive had holes when there are not any and the zebra shader shows 'stepped' shading in some rare instances be it the car or a small model. I have run car exterior models on the 2016 and they work fine. Perhaps my Intel 1.5 GB graphic card does not support them. I had tried to run Alias 20 on my Mac but they could not run due to some reasons.
I can see that the zebra / horver shader is not continuous or in 'broken steps' even though the shader is on the same surface. Also when I zoom to see the point of intersection of some surfaces or curves, they disappear when I get close. At times a part of the surface appears trimmed when it is actually not. I can see that two surfaces of the model of a pendrive have a gap between them but when I use the surface continuity command its shows G2 continuity. Mac OS High Sierra 10.13.4 - 15 inch 2017 modelĪlias has crashed 3-4 times in the past 2 months. I am using Alias 2016 for my Macbook Pro.